

WebGL is generally enabled by default in Safari. In regards to, does WebGL work on Safari? Safari. If you see listed on the right, select Allow from the drop-down menu.If you see WebGL in the list on the left side of the window, select it.From the menu bar, click Safari and then Preferences.Open the “Develop” menu in the menu bar and select “ Enable WebGL.”.At the bottom of the window, check the “Show Develop” menu in menu bar checkbox.Click the “Advanced” tab in the “Preferences” window.Open the “ Safari” menu and select “Preferences.”.Evgeny Demidov's WebGL demos (see WebGL 2.0 links at the top of the page).WebGL 2.0 Particles ( Github repository).Here are a few links to demos using WebGL 2.0 with which you can verify that your browser has it properly enabled. In addition to describing the problem, please navigate to about:gpu and attach the contents of that page to your report, which will help the developers identify the problem in the case that the issue is GPU or OS specific. Please file bugs for any issues you discover with Chrome's WebGL 2.0 implementation at. As of this writing, it may be enabled on Android by navigating to about:flags, finding the entry for "WebGL 2.0", and changing the setting from "Default" to "Enabled". WebGL 2.0 is first supported on desktop platforms in Chrome 56. Please file bugs for any issues you discover with Firefox’s WebGL 2.0 implementation at. WebGL 2.0 is first supported in Firefox 51. Not all systems capable of running WebGL 1.0 will be able to run WebGL 2.0. WebGL 2.0 requires hardware with OpenGL ES 3.0 support or comparable desktop OpenGL feature support. The WebGL 2.0 specification has recently been released, and implementations of the new API are becoming available. Technical issues such as known hardware problems or lack of required GPU features may prevent WebGL from running in some cases. Chrome, Firefox, Internet Explorer, Opera, and Safari are all known to have good WebGL support on both desktop and mobile browsers. WebGL 1.0 is supported in the stable releases of most major browsers on both desktop and mobile platforms.
